Engineering: Mechanisms (SEM) Students will explore engineering by learning how to build basic mechanisms such as a belt and pulley, simple gear trains, and others that move when a crank is turned. After the basics, students will use their knowledge to participate in challenges involving planning, designing, and building prototypes from Fischertechnik and VEX IQ parts. These challenges build teamwork skills and teach perseverance as students realize that everything doesn’t always work right the first time and engineering is all about problem-solving!
Design Through STEM (SEM) Students will be exposed to the engineering problem-solving process while completing challenges and projects involving many different types of engineering. Collaboration and communication skills will be enhanced as students work both individually and cooperatively on STEM challenges. Creativity will come into play as students design various items to meet specific requirements. Students will also learn technical sketching techniques, 3D drawing skills, and how to make mock-ups to scale.
Advanced Engineering (SEM) Students will explore concepts of engineering at a more complex level. Projects may include paper roller coasters, Rube Goldberg machines, balsa wood structures, engineering a “Future City”, independent study and research projects, and STEM challenges.
Students must complete at least one introductory Engineering course before enrolling in this class.
Game On! (SEM) WHAT? No controller? No headphones? That’s right! Students will be engaged with several different types of games: card games, board games, word games, puzzles….anything is possible! We will learn the rules and delve into the processes of play including sportsmanship, teamwork, problem-solving, strategy, logic and yes, “luck of the draw”. Participants will analyze and critique the games as well as their gaming skills throughout the semester and compete in class tournaments.